Thursday, 26 May 2011
Crusader v Jaguar
I had been feeling a little unsatisfied with my recent fights. None of them had really let me get to know what the Crusader was made of. I needed to throw it against a wall and see what the pieces looked like.
So when I saw a Jaguar at a belt I was happy to warp in on him and pick a fight - a fight I fully expected to lose.
I started by making my orbit as tight as possible; the Jaguar has range bonuses so there was no point trying to kite him, but my tracking was much better than his.
I started chewing into his shields. It was a predictably slow process thanks to his natural resists, and he soon returned fire, stripping away my own shields and starting into my armor. I overheated my guns, and turned on my nos/repper.
At first, he had trouble landing solid hits. I'm not sure he expected me to get so close, and his own move towards me made my life a bit easier. It did not take him long to realize his mistake, though, and his web allowed him to pull range again, and get the tracking under control.
After that it was just a matter of time.
Victim: Taurean Eltanin
Corp: The Tuskers
Damage Taken: 2567
Name: AcidMar (laid the final blow)
Corp: Desperate Venture Company
Alliance: RED Citizens
Weapon: 150mm Light AutoCannon II
Damage Done: 2345
Name: Angel Defeater / Archangels
Damage Done: 222
Gatling Pulse Laser II
Small Energy Metastasis Adjuster I, Qty: 2
Small Armor Repairer II
Heat Sink II
Adaptive Nano Plating II
Scorch S (Cargo)
Gatling Pulse Laser II, Qty: 3
Damage Control II
Imperial Navy Multifrequency S, Qty: 4
J5b Phased Prototype Warp Scrambler I
1MN Afterburner II
Scorch S, Qty: 3 (Cargo)
Post battle review:
Feeling much better, I had a long think about the fight. I was actually fairly impressed by the Crusader, as it had managed to reduce a shield tanked assault frigate with an innate 75% EM resist to about 20% shields before popping. I had not expected to do that well.
That said, it was clear that the Crusader was going to have trouble against anything with a web - at least as long as I fit it to fight within web range. As the Crusader relies on speed, anything that slows it down is going to hurt it pretty badly.
Lessons for the future:
As a general rule, webs are bad news for speed tanked ships. It sounds obvious, but I've not really flown a speed tanked ship before.